AI Insights · Timothy · July 2023
Performance of Top 5 Sniper Games in South Africa in Q2 2023
Discover how the top sniper games performed on a unified platform in South Africa during Q2 2023, with insights on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 sniper games on a unified platform in South Africa showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Sniper 3D:Gun Shooting Games by Wildlife Studios experienced fluctuations in its weekly revenue, starting at approximately $2.9K in late March and gradually declining to around $1.4K by early June. The game saw a resurgence in late June, reaching nearly $1.9K. Weekly downloads for the game showed a positive trend, peaking at about 12K in early June. Active users remained relatively stable, ranging from 84K to 94K throughout the quarter.
Sniper Fury: Shooting Game from Gameloft SE had modest weekly revenue, which fluctuated between $13 and $111. Downloads for the game saw a significant increase towards the end of the quarter, with a peak of over 6.2K in the final week of June. The game’s active users showed a positive trend, growing from 15K in late March to nearly 19.5K by the end of June.
Camo Sniper by Supersonic Studios LTD saw incremental growth in weekly revenue, reaching a high of $30 in mid-June. Downloads for the game showed a steady upward trend, starting from 2K in early May and climbing to over 5.5K by early June. Active users increased significantly, starting at 1.7K in early May and peaking at over 7.2K in early June.
Sniper Strike FPS 3D Shooting from Mobile Gaming Studios Ltd. had a steady weekly revenue, peaking at $522 in the final week of June. Downloads for the game varied, with a noticeable spike to 3K in mid-May and another increase to 2.5K in early June. Active users saw a significant rise, especially in mid-May, reaching over 5.2K before stabilizing around 4.6K by the end of the quarter.
Shooting Battle by Doodle Mobile Ltd. had minimal weekly revenue throughout the quarter. Downloads for the game were highest in early April at around 3.5K but saw a sharp decline to about 200 by early June. Active users followed a similar trend, peaking at over 5.1K in early April before decreasing to around 2K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower’s website.